Category Archives: Mobile

Pharrell Williams and Holler (on the Granimator)

OK, we aren’t really tight with the mastermind of N*E*R*D fame. But we did manage to be included in the same wonderful iPad app.
Holler Sydney has contributed to one of the most successful new iPad applications, Granimator. Holler’s contribution is the only one from Australia and was designed by our own Kerry Edward and accompanied by sounds from Sydney musician Eli Murray.

The application which is currently in the Top 10 of free apps in the UK was developed by English studio UsTwo. It lets users design wallpapers, using only their fingers.

Holler pack on Granimator

Holler pack on Granimator

The graphics are sourced from globally recognised illustrators and creative studios such as Airside, Buro Destruct, Rob Bailey, mcbess and Jon Burgerman. And now it also includes cross over groups like N*E*R*D (+ Friends with You).

N*E*R*D on Granimator

N*E*R*D on Granimator

Also worthy of a click:

And just to round it up in style, here’s Pharrell/N*E*R*D with Everyone Nose:

WWF Earth Hour iPhone Application: Spin the Dynamo

Now is the time to mention a few incredibly dedicated people who poured their heart and soul into our WWF Earth Hour iPhone application: Mic, Knotty, Alex, Tony, Lukasz and Chris worked long hours to produce an app that is beautifully simple. It carries Apple’s seal of approval by having been a featured app in the iTunes store. And hopefully it does its little part in making political leaders in Copenhagen get serious about global warming.
I can safely say that my part in this project was miniscule. But I did push for making a case study video out of the process and final application. I hope you enjoy this workshoppy kind of look into Holler.
More info at earthhour.org/Tools/Tools.aspx


Thanks to Raz and Carl who worked with Simon Dikkenberg on creating this video.
Voting for Earth is something to be proud of. Show how you choose Earth over Global Warming and tell the political leaders at the UN conference on climate change. You might even inspire others to do the same.

Laneways by George – looking sideways in Sydney’s CBD

Forgotten Songs

Forgotten Songs


Following on our trip to Melbourne, the Holler creatives ventured outside Surry Hills (gasp!) and into the far northern tip of the CBD. Laneways by George is an initiative by the City of Sydney to bring its historic laneways into focus. A few months ago Holler pitched an idea (together with Arup, SuperCollossal, UTS DAB, the ABC and the Powerhouse Museum) for a series of installations. Sadly it didn’t get the green light, possibly because it proved way too ambitious. Our proposal included covering all the featured laneways with WiFi, connecting the places with an overarching narrative, projecting dynamically onto the walls, bringing historical footage onto the mobile…you can tell, it was the whole digital shebang.

Don’t quite know why we went overboard like this, maybe a desire to catch up with what other cities have done already (did I hear anyone say Melbourne?). Anyway, maybe there are some nuggets of inspiration in it for you – if you can decipher the tiny type.

Seven Metre Bar

Seven Metre Bar


Some installations stand out like the birdcages in Angel Place (“Forgotten Songs“), the flood-simulating trash collage (“Seven Metre Bar“) or the strangely erotic/revolting humming pieces of flesh in Bridge Lane (“I Dwell in the City and the City Dwells in Me“).
Laneways by George

I Dwell in the City and the City Dwells in Me


In the end, the series of installations is worth exploring. Even if the work doesn’t resonate with you – you walk through spaces you didn’t know existed and wouldn’t use (unless you are a delivery man for some of the bars and shops on the high street).
Bridge Lane painted signs

Bridge Lane painted signs

Surfacing digital in physical: summary of Creative Social

Yesterday’s Creative Social talk by Dan Hill saw a good turnout and a very lively debate; When there is so many talented and smart people in one room, one shouldn’t be wary of digital creativity in Australia. I post Dan’s presentation here in combination with a short run-through interview-thingy I did with Dan beforehand. After 17 minutes we started talking about how his work at Arup is shaping up and what Australian developers and politicians are doing in the field of using digital for triple-bottom-line sustainability (economic, social and environmental).

Dan Hill

Obviously Dan’s slides make more sense when you have been a participant of the evening. You can listen to the MP3 of our chat and click your way through the PDF accordingly. Dan is mainly following his slides from the presentation as he speaks.

[odeo=http://odeo.com/audio/19202883/view]

Links to sites and videos (in regards to the slide numbers):

02 ARUP
04 City of Sound
21 Traffic visualization in Madrid
21 Bicycle tracking in Barcelona
22 Bicycle tracking in Paris
23 Taxi tracking in LA
26 Zurich trains map mashup
27 Helsinki city transport in real time
28 Cisco sponsored wired bus
29 The Living (architecture) in NYC
30 Mapping excitement of pedestrians on a London map
34 City of Sound: visualizing energy use in houses
36 Helsinki: visualizing emissions via laser projection
37 Stamen: Visualizing data in SF train station
40 MIT Tinkerbell: way finding via lights
44 City of Sound: expressive facades
51 Daisy: robotic flower
63 World maps based on internet acitivity and access density
68 Tactical sound garden: leave sound traces

Again, apologies for making you, the user combine audio, slides and links on the fly. I hope non-participants still find it useful.

[odeo=http://odeo.com/audio/19202963/view]

I also captured some reactions from the creatives present, namely Tim (EuroRSCG), Paul (White Agency) and Ben (Host). Apologies to Lachlan (Clear Blue Day) as on the last bit my Xtreme micromemo started sputtering and the recording became useless.

Surfacing digital in physical: How data is changing our streets and cities

On Thursday May 15 I have the pleasure of hosting the next Creative Social, the global digital collective/get-together brought to Sydney by Profero.

I invited the immensely thoughtful Dan Hill, who was leading the design on BBC’s and Monocle‘s web sites before joining Arup in Sydney. Dan writes amazingly dense blog posts on City of Sound and I tend to read them after work as I am otherwise not able to catch enough time or head space. My former St.Edmonds Lab fellow Dave King confesses to actually printing them out.

But enough of this intro, I am making him appear to be an über-bookworm while in fact Dan is a very inspiring and resourceful mind. Dan previews his talk with the following:

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Surfacing digital in physical: How data is changing our streets and cities

Melbourne
image of Melbourne by Wanderungen

The streets are now alive with data, invisible but all pervasive. Buildings can now talk to each other and virtually every object that comes within range, human or not. Given this new potential, how do we design better streets, better buildings? How should we see the street as a platform? What are the creative challenges now that we can make things talk?

We’ll pause to consider the volume of data already immersing our streets, before moving on through a whirlwind global tour of best practice in:

* designing digital systems for physical spaces;
* interactive architecture and new materials in facades;
* sensing the digital traces left by people in cities;
* new wayfinding and transit systems;
* the interplay between mobile devices and streets

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I am sure the talk plus questions and discussion will be pretty inspiring for all of us. His post on how a game like GTA adds to the “visualization” of Los Angeles (just like Chinatown did as a movie) is definitely a good intro to Thursday’s event.
Santa Maria in GTA
image of GTA by Dan Hill

For those who would like to learn more about Dan’s work on media design / webcasting, this is quite a treasure post on the design process and brand building at Monocle.com and this one documents the work on “re-inventing radio” at the BBC a couple of years earlier.

Monocle.com
image of Monocle by Dan Hill